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06/08/2026
מיקום המשרה: תל אביב יפו
סוג משרה: משרה מלאה
מעצבי/ות תלת-ממד והדמיות? מקומכם/ן איתנו!
חברתנו המתמחה בעיצוב ובניית ביתנים לתערוכות וכנסים - מתרחבת ומחפשת איש עיצוב והדמיות (3D) שרוצה להיות חלק בלתי נפרד מהמשפחה שלנו, לצמוח ולהצליח איתנו בתחום עיצוב התערוכות בישראל!
מה כולל התפקיד?
תכנון, עיצוב ויצירת הדמיות תלת-ממדיות (3D) של ביתנים לתערוכות, כנסים ואירועים עסקיים.
הפיכת רעיונות יצירתיים לתכניות ויזואליות מרשימות.
תנאי המשרה והאווירה:
מיקום: קמפוס אקספו תל אביב.
היקף משרה: משרה חלקית / משרת הורה - גמישות רבה מאוד בשעות העבודה!
דגש חשוב: לצד הגמישות, אנחנו מחפשים זמינות, מחויבות ורצון להיות חלק פעיל מהצוות.
רוצים/ות להצטרף אלינו?
נשמח מאוד להכיר! מוזמנים/ות לשלוח קורות חיים (ואם יש - גם קישור לתיק עבודות / הדמיות).
ניתן לשלוח גם בוואטסאפ.
דרישות:
מה אנחנו מחפשים?
שליטה ויכולת מידול/הדמיה בתלת-ממד ברמה גבוהה (SketchUp / 3ds Max / Rhino / V-Ray / Blender וכד').
עין עיצובית חדה, ירידה לפרטים ותשוקה לתחום הדיזיין.
רצון אמיתי להיות חלק מקבוצה ומשפחה, לצמוח, לשגשג ולהתפתח איתנו. המשרה מיועדת לנשים ולגברים כאחד.
 
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לפני 12 שעות
דרושים ברדיון חברה להנדסה בע"מ
סוג משרה: מספר סוגים
לחברה מובילה בתחום מערכות בקרת מבנים דרוש/ה שרטט/ת להשתלבות בצוות התכנון והביצוע.

תחומי אחריות:
*הכנת שרטוטי ביצוע (Shop Drawings) למערכות בקרת מבנים (BMS).
*עדכון והפקת שרטוטי As-Made.
*עבודה מול מהנדסים, מנהלי פרויקטים וצוותי שטח.
*הכנת תכניות לוחות בקרה, תרשימי חיווט וסכמות מערכת.
*עבודה מול תכניות אדריכלות, חשמל ומיזוג אוויר.
דרישות:
*ניסיון בעבודה עם AutoCAD - יתרון.
*ניסיון בשרטוט מערכות בקרת מבנים / חשמל / מכשור ובקרה - יתרון משמעותי.
*יכולת קריאת תכניות חשמל ומיזוג אוויר.
*סדר, דיוק ויכולת עבודה עצמאית.
*יחסי אנוש טובים ויכולת עבודה בצוות.

יתרונות:
*היכרות עם מערכות BMS של Honeywell, Siemens, Schneider, Johnson Controls או חברות דומות.
*ניסיון בעבודה עם Revit או BIM.

* המשרה מיועדת לנשים ולגברים כאחד.
 
עוד...
הגשת מועמדות
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03/08/2026
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
Required Designer for Motion Team
Job Description
As an Motion in the Design Guild, you'll collaborate with our motion studio and design team to create high-end branded video campaigns and animated content. You'll work closely with designers, creative directors, and the creative technology department to bring animations to life for our products. In your day-to-day, you will:
Collaborate with the motion studio team to produce branded video campaigns and animated content
Partner with designers and creative directors to develop animatics and animations
Work with the product department to generate animations for our products
Manage animation timelines and work closely with production to export various assets
Follow graphic and motion design trends, experimenting with new techniques and tools.
Requirements:
2+ years of experience in motion graphics (with a background in design - an advantage)
Highly skilled in After Effects
Ability to create animatics from designs and direct motion
Strong attention to detail and the ability to manage animation timelines
A team player with excellent collaboration skills
Passion for following motion design trends.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
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עדכון קורות החיים לפני שליחה
8765661
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
2 ימים
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
We are looking for a passionate and hands-on Level Designer to join our rapidly growing company. In this role, you will be the creative force behind world-leading player experiences, combining a strong product/game design mindset with an excellent visual eye. Youll design engaging levels, craft perfect difficulty curves, and use data to continuously balance your work. Beyond hands-on creation, you will take ownership of the production cycle-guiding Art and Animation teams and driving cross-functional collaboration to bring your levels to live production on time. If you love games, thrive on creating immersive experiences, and know how to lead a level from concept to launch, this is the perfect opportunity for you.
Responsibilities:
Design, build, and visually dress engaging levels and mini-games from concept to final polish using internal tools and Unity.
Plan level progression and craft difficulty curves that keep players engaged, using quantitative player data, A/B test results, and user feedback to continuously test, tweak, and balance the experience.
Guide and collaborate with Art, Animation, and Tech Art teams, providing clear feedback to ensure all visual assets are perfectly tailored for your level designs.
Take full ownership of driving levels to production, motivating and leading cross-functional teams to meet strict deadlines and run schedules.
Actively pitch and contribute ideas for new game mechanics, obstacles, and themes to keep the gameplay varied and fresh.
Apply strong game design and UX principles to guarantee optimal layout, and overall player satisfaction.
Continuously improve your level creation pipeline, exploring new tools (including AI-driven workflows) to work smarter and scale production.
Requirements:
Proven experience in the gaming industry in hands-on or creative roles (such as Level Designer, Game Designer, Tech Artist, or Product Manager).
Basic working knowledge of Unity or any other game engine (no need to be an expert), and a strong ability to quickly master internal proprietary level editors.
Strong project management and interpersonal skills, with the ability to motivate and guide Art, Tech Art, and Operations teams to deliver on time.
A keen eye for composition, aesthetics, and visual storytelling, coupled with a strong product design mindset.
Proven experience in continuous, data-driven level balancing (using metrics and A/B testing to refine difficulty and player flow).
A creative, proactive, and ownership-driven ("can-do") approach to overcoming design challenges and production bottlenecks.
Deep love for gaming - especially casual mobile games - with a constant drive to engineer new and exciting player experiences.
Advantage:
Familiarity with Generative AI tools for level ideation or content generation workflows.
A portfolio showcasing engaging, visually polished levels or relevant gameplay projects.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
עדכון קורות החיים לפני שליחה
עדכון קורות החיים לפני שליחה
8779101
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מודים לך שלקחת חלק בשיפור התוכן שלנו :)
15/07/2026
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
we are looking for a 3D Technical Artist.
This position is responsible for creating high-end, photorealistic 3D assets that seamlessly blend artistic detail with technical precision. Utilizing an expert grasp of PBR workflows, the role produces hyper-realistic optimized specifically for Virtual Try-On (VTO) and Augmented Reality (AR) experiences. To drive the scalable mass production of these assets, this position architects advanced procedural and AI-augmented workflows. Additionally, the role serves as a hands-on technical problem-solver, tackling complex pipeline tasks and optimizing performance to ensure highly efficient, top-tier asset generation.
Essential Function:
Drive Commercial Asset Production: Creation of highly polished, photorealistic 3D product assets ensuring PBR standards for consumer-facing realism.
Architect Procedural Pipelines: Design, implement, and maintain scalable procedural generation systems using Houdini or Blender Geometry Nodes to automate repetitive modeling and texturing tasks, driving the mass production of assets.
Innovate with Gen AI & Next-Gen Workflows: Actively research, test, and integrate Generative AI (Gen AI) models and cutting-edge technological approaches to accelerate production timelines, generate variations, and enhance overall pipeline efficiency.
Optimize for Real-Time VTO & AR: Format, convert, and rigorously profile 3D assets to meet the strict performance constraints, draw-call limits, and technical specifications required for seamless Virtual Try-On and Augmented Reality experiences.
Develop Custom Tools & Interoperability: Write custom scripts (e.g., Python, VEX) and establish standardized data pipelines (such as USD or glTF workflows) to bridge software gaps, eliminate bottlenecks, and empower the art team with custom-tailored tools.
Profile, Debug, and Troubleshoot: Act as the ultimate technical problem-solver by profiling real-time asset performance, optimizing complex material shaders, and resolving critical pipeline issues without degrading visual fidelity.
Requirements:
Diploma or Bachelors degree in Computer Graphics, Digital Media, 3D Animation, Game Art, Technical Art, Computer-Aided Design (CAD), or a closely related technical/artistic field.
Production Experience: 5+ years of professional experience in high-end 3D asset creation, heavily focused on technical art, pipeline development, and workflow automation.
Core 3D Mastery: Advanced proficiency in modeling and digital sculpting with a strong emphasis on Blender and ZBrush (though agility in Maya or Cinema 4D is always welcome).
Procedural Architecture: A proven track record of building scalable, procedural asset pipelines using Blender Geometry Nodes or SideFX Houdini to drive mass production.
Texturing & Surfacing: 4+ years of deep expertise using the Substance 3D Suite (Painter and Designer), demonstrating a flawless command of PBR material authoring for commercial products.
Real-Time Optimization: Exceptional knowledge of the technical constraints required for AR, VR, and Virtual Try-On (VTO) platforms, including topology optimization, texture packing, and glTF/USD delivery.
Technical Mentorship: 2+ years of experience stepping up as a technical guide-mentoring fellow artists, writing comprehensive documentation, and unblocking the art department through custom tools or workflows.
Scripting Chops: Proficiency in Python for developing custom scripts, DCC plugins, and pipeline automation tools (Nice to have).
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
עדכון קורות החיים לפני שליחה
עדכון קורות החיים לפני שליחה
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
1 ימים
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
Were looking for a highly experienced, versatile and passionate Technical Artist to join our growing team. As a Technical Artist, youll work closely with our game design and development team to shape our production pipeline while creating innovative playable ads (responsive mini-games) that reach millions of users worldwide.
Responsibilities:
Use Cursor and other AI frameworks to animate and integrate 2D/3D assets and visual effects into playable ads, ensuring they are both beautiful and performant.
Build game mechanics and levels, focusing on the "juice" polish, feel, and visual feedback.
Design and optimize workflows for exporting assets from creative tools (Photoshop, Blender) into the playable pipeline.
Implement advanced optimization techniques (texture packing, draw call reduction, asset compression) to keep playables under strict 2MB-5MB limits.
Requirements:
Proven experience creating animations for mobile games, UI animations, visual effects and character animations.
Experience working with media creation tools such as Adobe photoshop, after effects and Blender.
Experience leveraging AI tools (assets generation, code assistance, or automation) to accelerate the creative pipeline.
Passion for solving problems.
Self-organized, proactive and self-taught;
Strong ownership of tasks and ability to work independently.
Enthusiastic about new technologies, mobile in particular.
Advantages:
Experience working in a web development environment (Node.js, Pixi.js, Three.js)
Experience writing GLSL or working with custom shaders for web-based visual effects.
PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO/SHOWREEL.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
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עדכון קורות החיים לפני שליחה
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03/08/2026
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
Were looking for an AI Creative Gen- someone who lives and breathes visual creation and wants to redefine how video and stills are made. Think of this as the digital cinematographer of 2026. You dont just 'prompt'- you engineer multi-model workflows, integrate complex compositing techniques, and bridge disparate tools into a unified pipeline. You build, composite, and direct.
In your day-to-day, you will:
Own visual projects end-to-end - from receiving a storyboard to delivering high-end, cinematic video and stills using AI as your primary camera and studio
Direct the machine - apply your deep understanding of cinematography (lenses, lighting, camera angles, and composition) to guide AI models toward photorealistic perfection
Build & architect workflows - design and engineer hybrid production pipelines by integrating multiple models within WIVI. You will be responsible for orchestrating workflows that connect Midjourney, Image-gen models, and the latest video engines into a seamless output
Master the "non-AI" look - use VFX and compositing skills (After Effects/Premiere) to eliminate artifacts and ensure every frame feels intentional, grounded, and premium
Drive R&D through production - collaborate with the Motion Studio and Creative teams to solve high-complexity briefs. You dont innovate in a vacuum; you push the technical boundaries of AI within live projects, discovering new creative solutions and "impossible" workflows while executing at the highest level
Bridge the gap - combine AI-generated content with real-world photography or 3D renders to create seamless, high-fidelity brand stories.
Requirements:
Hands-on experience generating high-end visual assets, with expertise in building complex workflows across different models within wivi and Midjourney (ComfyUI expertise is a major plus)
Strong background in 3D design, VFX, professional photography, or cinematography with a deep understanding of light and physics in the real world
Intuition for what looks "expensive" and professional. You can spot a bad AI artifact from a mile away and know how to fix it
Proficiency in post-production tools like After Effects, Premiere Pro, or DaVinci Resolve for compositing and finishing
High agency and independence, with the ability to own projects from start to finish and identify the best tools and techniques for the job
Ability to adapt quickly in a fast-moving environment with ever-changing technology, and a passion for learning on the fly.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
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עדכון קורות החיים לפני שליחה
8765577
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תיאור
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סגור
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
07/07/2026
חברה חסויה
Job Type: More than one
Were looking for a Senior Motion Designer to join our amazing growing team where each team member makes an impact.
You will create various designs and help us engage users in creative & inspiring ways and will be responsible for the appearance of our apps with millions of users
Responsibilities:
Develop and create creative performance video ads (FB, Google, and TikTok)
Execute end-to-end production of scripted videos, from concept ideation through writing, filming, designing, and editing.
Collaborate with creators, actors, and influencers worldwide
Research and identity social media trends relevant to our target audience
Get insights and improve creative tests according to performance data
Be a part of a team of video creators in marketing department
Requirements:
+5 years experience in creative performance video ads
Experience in video editing and video production
A strong ideation ability and storytelling skills
Experience with Adobe apps, Photoshop, Illustrator, Premiere, After effects.
Strong design skills in graphic design & typography - advantage
B.D in visual communication - advantage
A creative mind with strong design skills
Fluent English speaker
Strong understanding of typography and hierarchies
Ability to meet deadlines in a fast-paced environment and meet the deadlines
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
עדכון קורות החיים לפני שליחה
עדכון קורות החיים לפני שליחה
8727337
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
03/08/2026
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
Required Motion Designer - Base44
Job Description
As a Motion Designer at Base44, you'll craft compelling visual narratives through motion, built on a strong foundation of design principles. You'll design for motion using composition, typography, and color, ensuring that movement naturally extends the brands visual identity and storytelling. In your day-to-day, you will:
Develop styleframes and storyboards to establish the creative direction for projects
Shape brand aesthetics through motion, ensuring consistency across digital platforms
Collaborate with designers, animators, editors, and 3D artists to bring concepts to life
Work closely with creatives and marketers to translate ideas into compelling motion visuals
Think beyond animation- focus on storytelling, product experience, and visual impact
Stay ahead of trends- explore new techniques in motion design, branding, and interactive visuals.
Requirements:
Proven experience as a Motion Designer with a strong design-first approach and deep expertise in typography, color theory, and composition, demonstrated through impactful and complex projects.
Proficiency in Figma and Adobe applications (like Photoshop, Illustrator, and After Effects), familiarity with 3D workflows, and an openness to AI-enhanced design tools
A sharp eye for aesthetics-able to craft beautiful, effective, and brand-consistent motion work
Strong conceptual thinker-capable of ideating, sketching, and designing motion-based storytelling
Excellent communication skills in English, both written and spoken
Proactive and independent-takes initiative, adapts quickly, and leads motion design projects from start to finish.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
עדכון קורות החיים לפני שליחה
עדכון קורות החיים לפני שליחה
8765681
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
1 ימים
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
Required Game Designer - Playable Ads
Art & Design | Tel Aviv
Playable Ads are interactive mini-games that are used to engage and attract new users to download and play our games.
As a Game designer you will be in charge of the Game design and polishing the game mechanics and game-flows of our playable ads as well as testing and gaining insights based on how the playable performed.
Responsibilities:
Design levels for top performing playable ads for leading games, to excite, engage, and bring new players to download our games.
Research and develop innovative game mechanics for playable ads.
Work closely with game developers and provide constructive feedback on playable ad mechanics and experience
Analyze performance data to optimize game mechanics and conversions.
Collaborate with the game design team with improving our content pipeline and processes.
Stay current on mobile game advertising trends and best practices.
Support and collaborate with the team from a level design perspective (Production, QA, Art, Game Design, etc).
Requirements:
Product management role experience in the casual gaming space, or 2+ years of experience designing levels and game mechanics for casual mobile games.
Strong passion for gaming, particularly with regards to casual mobile games.
Positive and creative mind with a passion for the level design craft (showcased with a relevant work portfolio).
Solid grasp of game design methodologies and up-to-date knowledge of the casual audience, casual game markets and player motivations.
Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas.
Strong self-driven work ethic and ability to work effectively in an agile team environment.
Ability to incorporate feedback from your team into your work and use it to learn and grow in your role.
PLEASE ATTACH A LINK TO AN ONLINE PORTFOLIO / SHOWREEL.
This position is open to all candidates.
 
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הגשת מועמדותהגש מועמדות
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עדכון קורות החיים לפני שליחה
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תודה על שיתוף הפעולה
מודים לך שלקחת חלק בשיפור התוכן שלנו :)
06/08/2026
חברה חסויה
Location: Tel Aviv-Yafo
Job Type: Full Time
We are looking for a Senior Brand Designer who can take a brand direction and make it tangible, at scale, at quality, across every channel. Someone who ships polished static and motion assets, and who cares as much about the system behind the work as the work itself. The gap between our brand ambition and what actually goes to market is a craft and consistency problem. That's the problem this role exists to solve.
The right person has an eye for detail that others don't. They get satisfaction from building things that are both beautiful and reusable. And they bring enough ownership to raise the visual bar without being asked.
About the role:
We compete in a market where every vendor looks and sounds the same. Standing out takes a brand that's visually distinctive, consistent across every touchpoint, and built to scale. That's the bar this role is built to meet.
You'll own the execution of our brand: static and motion assets across paid, organic, events, decks, and product marketing. You'll also own the design system that makes it all work: building it, maintaining it, and making sure it's the kind of system other teams actually use. AI is part of how you work, accelerating production without sacrificing craft.
You'll sit inside the marketing team and work closely with product marketing, demand gen, and brand. The briefs will range from paid social to event materials, from product launch visuals to brand system components. What stays constant is the expectation: every asset you ship must be on-brand, crafted, and built to last.
What you'll do:
Execute static brand assets across all channels: ads, social, decks, event materials, product marketing collateral.
Design and produce motion assets: social video, animated ads, brand motion, presentation animations.
Build and maintain the brand design system in Figma: components, tokens, guidelines, and documentation.
Ensure every asset that leaves the marketing team is on-brand and meets the visual standard you help set.
Work from briefs provided by PMM and brand, and consistently deliver work that's better than what was asked for.
Maintain high output quality under tight timelines. Pace and craft are not a trade-off here.
Collaborate with PMM, demand gen, and growth to understand the context behind each asset, not just the spec.
Operationalize AI to accelerate production without compromising the work.
Keep the design system current as the brand evolves: versioning, component updates, and usage documentation.
Flag inconsistencies before anyone else notices them.
Requirements:
5-8 years in brand design, with a portfolio that demonstrates both static and motion work at a high level.
Mastery of Figma, including design systems, component architecture, and documentation.
Strong motion design skills: After Effects, Jitter, or equivalent. You've built brand motion from scratch, not just applied templates.
Experience building or contributing to a design system in a real production environment.
B2B SaaS or tech experience. You know how to make technical products feel premium without oversimplifying them.
Detail-obsessed without being a bottleneck. You catch things others miss, and you move fast.
Collaborative without being passive. You take direction well and make it better.
AI fluency in your design workflow. Not someone who's tried the tools; someone who's changed how they work because of them.
A robust sense of humor:)
This position is open to all candidates.
 
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עדכון קורות החיים לפני שליחה
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